Scenes & Environments
HDRI
Tools > Palettes > Environments > HDRI
The term HDRI is defined as High Dynamic Range Image which is similar to a cubical map in that it wraps around the scene to provide a high-res background using a 360° wrapping technique which uses floating point precision to produce a range of light exposure to illuminate the scene.
This image is then wrapped onto the scene using the current view as its orientation. For this reason, the background changes in response to a different viewpoint.
In the examples below, the HDRI image Background 4 is used.
Editing the HDRI ENVIRONMENT
Elements of the HDRI environment can be modified by right-clicking in the Environments > HDRI palette and selecting the Edit Visualize Environments option. This option modifies the overall conditions of the Environment. Double-click onto Options shown below to modify the environment.
Elements of a specific HDRI image can be modified by right-clicking onto the image in the Environments > HDRI palette and selecting the Edit Visualize Environments option. This option modifies the specific HDRI image.
The thumbnail image in the Visualize Render Manager, shown below can be used to rotate the view, similar to a 'street view' function. A Cube or Sphere can be used as a substitute to represent the position of the parts in the editor.
Select either cube or sphere in the left vertical menu, then hold down the mouse wheel on the thumbnail to rotate the view. In the example below, the sphere is selected as a substitute for the parts in the editor.
Select the No Model option to remove
Click apply to select the preferred orientation. See below to restore the Environment settings and thumbnails.
Restoring the Default Values
The default settings and thumbnails of an environment can be restored by right-clicking into the relevant palette and selecting the Restore Default Environments option from the context menu.
Worked Example
- Download, save to your device and open the Environments drawing.
- Navigate here for more information on using the example drawing for this section.
- Turn the view to any isometric view. Right-click in the editor and select any Isometric view from the context menu. Alternatively, hold down the mouse wheel and move the mouse to rotate the view.
- Select Tools > Palettes > Environments to seat the Environments palette in the editor.
- Select the HDRI category.
- Right-click onto the any thumbnail and select Set Environment from the context menu. In the example below, the Background2 is used.
- Render the view. Right-click in the editor and select Draft Render from the local menu. The render mode for this scene is set to Visualize > Realistic.
- Hold down the mouse wheel to revolve the scene. The HDRI image will rotate according to the view.
- To remove the environment, right-click in the Environments palette and select the Set 'None' option
Environments | HDRI
See Also